This week, I presented the results of our final rapid ideation session with Will Ward. I also studied concepts related to communities of practice – groups that meet and engage in knowledge and experience sharing based around a common topic or problem (Pyrko, Dörfler and Eden 2016: 389-409). I reflect on my experience with both. I also took part in a short study session with fellow students.
Continue reading “[CRJ9] Communities of Practice”Tag: dispositional reflection
[CRJ7] Version Control
Plenty of ground was covered over week 7. While the weekly materials were centered on version control, our cohort kicked off the second rapid ideation session.
Continue reading “[CRJ7] Version Control”[CRJ6.1] Interim Retrospective
As we have arrived at the middle of the first module of the Indie Games Development course, I went through my blog entries so far to reflect on my progress. Points of interest are split into start – stop – continue items as outlined by the Agile Alliance (Agile Alliance 2015).
Continue reading “[CRJ6.1] Interim Retrospective”[CRJ6] Reading Week
A challenge I am currently facing is that I do not spend a lot of time per week on reading materials related to the course. This has been especially true in the last two weeks with the rapid ideation exercise.
Continue reading “[CRJ6] Reading Week”[CRJ5] Reflection
The week’s challenge activity has been to categorise entries in the reflective journal according to the five key skill domains – Dispositional, Effective, Interpersonal, Cognitive and Procedural (Parker 2020).
Continue reading “[CRJ5] Reflection”[CRJ4] Time and Project Management
In addition to the learning material on effective time management and game jam tips, this week brought our cohort into the start of a two-week marathon. We now have an opportunity to apply the creative skills we learned about in the last sprint, as well as challenge ourselves with planning out our tasks.
Continue reading “[CRJ4] Time and Project Management”[CRJ3] Rapid Ideation
In this post, I reflect on Week 3 of the Development Practice module. The week covered a number of concepts, from a continuation of the topic of ideation, to exploring rapid prototyping motivations, techniques, and opportunities in the form of game jams.
Continue reading “[CRJ3] Rapid Ideation”[CRJ2] Creativity
Thoughts on this week’s idea generation exercise and its relevance to the concept of computational creativity.
Continue reading “[CRJ2] Creativity”