After the work is done, the team reflects on the last twelve weeks.
Continue reading “Development Log 12.2 – Team Retrospective”Category: CCDDP Reflection
Development Log 12.1: Packaging Up For Submission
In our final week, our team submits the pitch and gameplay videos of A Slow Sunset.
Continue reading “Development Log 12.1: Packaging Up For Submission”Development Log 11: Adjourning
The team is entirely focused on our pitch and gameplay video.
Continue reading “Development Log 11: Adjourning”Development Log 10: Industry Practice 2
As we approach closer to our deadlines, I attempt to wrap up existing audio work so that we can transition into focusing all our efforts on the pitch. Also, a merge conflict happens.
Continue reading “Development Log 10: Industry Practice 2”Development Log 9: Industry Practice 1
This week, I primarily worked on creating and implementing the sound ambience that would play in our prototype level.
Continue reading “Development Log 9: Industry Practice 1”Development Log 8: Intellectual Property
This week, due to other commitments, I only spent around 70% of the time I usually do on all course activities including the team project. As a result, I wasn’t able to make as much progress as I had hoped for.
Continue reading “Development Log 8: Intellectual Property”Development Log 7: Performing
While the weekly module content focuses on measuring performance, our team is still settling into a comfortable mode of working. Staying organised and planning our tasks for each sprint helps us increase our output and worry less about organisation.
Continue reading “Development Log 7: Performing”Co-Creative Design and Development – Interim Retrospective
The following post is a collection of my notes and reflections in response to my last six weeks working on the project.
Continue reading “Co-Creative Design and Development – Interim Retrospective”Development Log 6: Practice Pitch Week
Our team was given an opportunity to present an early draft of the pitch to the wider group, and hear feedback from industry professionals. Therefore, week six of the module was focused almost entirely on formulating and reflecting on our team’s pitch.
Continue reading “Development Log 6: Practice Pitch Week”Development log 5: Norming
This week our team had a chance to reflect on our first sprint. Throughout the week, we had many conversations around the game’s systems and progression, plenty of which remained unresolved. By the end of the week we resolved to stay on course and focus our work in anticipation of the upcoming practice pitch week.
Continue reading “Development log 5: Norming”